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The perfect companion to both Ruins of Hyboria and Cities of Hyboria, this book provides several fully detailed underground-based encounters that can be played throughout the Hyborian Kingdoms. Each is laid out to be run after just a glance of a few moments, ensuring a Games Master is never caught off balance whenever his players choose to go somewhere unexpected – keep this book near your gaming... More |
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Within the Kingdoms of the Hyborian Age, men and women of adventure are best advised to learn the use of arms, be they knife, axe or sword! The greatest heroes of the age have carved their names into history with their weapons, and the Warrior’s Companion is dedicated to such characters. Within this tome, you will find new tactics, character options, weapons, and feats, all designed to increase... More |
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'Let not the sword sleep in your hand, son of Asgard, nor let the blood lie thick and cold in your veins! Now is the time for battle, for bloodshed and for bold deeds that you will boast of in the meadhall – or in Valhalla! The white snows shall bear witness to our red victory over the dogs of Vanaheim!' So speaks Cneph Coalhair, a mighty king of Asgard – but forces are moving in the north... More |
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At the height of King Conan's reign, when he and his queen had blessed the world with a son and the kingdoms of Hyboria were separated by thin lines of tension and borders that were fragile as glass, there existed a prophecy. The prophecy spoke of the Blood of Atlantis, the true blood of the rulers of the world, which would flow in the veins of a young girl, who would give the fallen continent of... More |
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